D-Bait (Exemplary)

Lesson Plans Main Lessons

Friday, June 7th, 2019

Lesson Overview:

Using principles of ecosystem interactions and buoyancy, students will design and 3D print real fishing lures that imitate the behaviors of aquatic insects.

Age Level or Subject:

  • Grade 9-12
  • Biology, Physics, Technology

Lesson or Unit Objectives:

Students will be able to:

  • Observe biological processes and organisms as a source of design inspiration.
  • Form testable hypotheses about which aquatic insects are likely fish prey and their important features.
  • Create a decision matrix to select the best features that meet the need of the client.
  • Predict buoyancy of 3D printed prototypes using mathematics before printing the final design.
  • Create prototype using 3D printer and parametric modeling software and test predictions.

Lure Casting Video Resources

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